Mission 3: The Ferryman’s Gate | Ghostmaker | Warhammer 40,000 Campaign Battle Report

With the Thousand Sons determined to claim all the Aeldari Webway portals on CM-9 undeterred, Uraeus moves his forces to not only remove the military presence of the Endonian Genome swiftly, but to break through their main lines to reach Dig Site 3. But will they be able to crack the Ferryman’s Gate?
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Really enjoying the Ghostmaker series, should have joined on Demand a long time ago! Loving all the extra content
Very cool, looking forward to more!
Cool! I am patiently waiting for the next episode!
Awesome Batrep, even better when there is an underline story to it and a progression for the characters, Looking forward to the next one
Keep up the good work guys
Unleashing his bald head rofl
Amazing game! During the last turn for the Endonian Genome’s last turn I had to play the imperial guard theme from the first dawn of war game. I feel as though it sent good vibes back in time to help bone win, your welcome.
Great to have the campaign back, its been a while !! And as always the content quality is just perfect! Just as a mater of feedback though, I feel that from the beginning the Imperium armies are just at a massive disadvantage on the setting / who goes first / army selection. I mean what’s the point of being hidden behind fortifications if you have nothing to pop those Rhinos/Predators and you are just waiting for them to arrive and wipe everybody with the inferno bolters once in range (Plus giving a free turn to terminators behind the walls to… Read more »
Epic, absolutely epic! Sad to see the Ferryman fall at his own gate but he did the business, psychic trickery was the only thing that could bring him down!
Great narrative, great game, SLADE IS A BEAST. Holding the flank alone against two of the Thousand Sons finest.
Awesome! When’s the next one? 😛 x
Awesome Stuff. Really looking forward to the next one 🙂
Well worth the wait guys, looking forward to the next installment. Loved how Anutet dropped the building with Uraeus still in it, very chaos!
This is simply a marvelous treat Gentlemen. Amazing battle and story. Very immersive and exciting. Thank you TTT for yet another classic 🙂 Cheers.
I’m calling it now, Tallarn to the rescue!!
Pretty certain that Sevatar is up to no good and not to be trusted! When he took his hood down in the opening cinematic he was the scariest thing so far!
I think if I was in control of the thousand sons I would have waited to unload the marines until I was in the courtyard!
Very nice work guys, and an epic battle too! I was rooting for the Thousand Sons, but alas, they cant win all the time I guess. I do have a question though, regarding the “bastion”. What kit was used to produce the gate?
YEEESSSS!!! IT’S HAPPENING!!! Love the campaign and approach you guys are taking. Worth the wait. Keep it up y’all!
Guys, thank you so much for this campaign! I have only two armies and both are involved in here – can’t explain how happy I am!!! @benjaminbonar:disqus in this game I didn’t expect you to do what you did! OUTSTANDING! Just a few comments: 1. It looks like you forgot about Storm Troopers doctrine with extra hits on 6+! In my games 4 plasmas with this doctrine + a proper positioning/targeting/orders usually bit 4 meltas in a matter of damage output. Plus it works in overwatch! 2. Regarding Assassin – psyk-out grenade has D3 shots, what actually increases chances of… Read more »
Awesome! Really felt like a desperate last stand, and thought it was cool how the two characters from the intro were pretty much all that was left standing. I imagine the inquisitor might have given Slade a subtle nod of respect at the end, before returning to treating him like a mere tool. Aside from that, it’s a bit weird that so much has changed in the rules since this was filmed. I kept thinking ‘reroll ones to hit!’ for the rubric marines, but the exalted Sorcerers didn’t have that back then! Finally, I think the Rubric invulnerable saves and… Read more »
Wow that opening cinematic was epic!!! Props to you guys for leveling up your already fantastic production value!!! Cheers
Amazing episode. And so nice to see Bone win! (I always kinda root for him haha) so, when can we expect episode 4?
This is great, thankyou so much, i’m kind of starting to feel bad about how little i payed to subscribe considering the amount of work you are putting into this. Not much to say in terms of feed back, apart from I would have played the walls and doors differently but that is purly subjective.. 😉 … Looking forward to the next chapter… (Is it me or do the Inquisiter and the Tzeench lord have the same hood? Is this tzeentch playing both sides perhaps? 🙂 )
Who needs the movies? When you got Tabletop Tactics!!
Wow this was very much worth the wait! The effort you guys have put into this is so easy to see, as the quality is miles above anything else! Can’t wait for the next one already!
Also I’d like to add I am SO proud of you Bone, you fit a record breaking amount of dice into your hands there, the mitt was fully loaded!
Its been a LONG 4 months my friends!
Absolutely spot on guys, that game balanced on a knife edge. Cannot wait for the next instalment. Watching that made my night duty more bearable. Keep up the amazing work fellas.
So entertaining! You guys really have outdone yourselves with this campaign
I know this battle report is probably a bit older but I noticed on the last knight/scion as well as this one report that you are running the vox caster scions with hotshot laspistols. They can now use hotshot lasguns, like normal guardsmen with vox can use lasguns, and the rifle is just better than the pistol. Any reason for this narrative wise or just because you can?
Coffee, check, biscuits, check, sitting comfortably, check.
Unlimited power !!!!