Thousand Sons vs Obsidian Dragons 1750pts | Warhammer 40,000 Narrative Report
A Strike Force led by Captain Ancalagon breaches into a dark realm of the Cult of Anu’tet to rescue his alternative self from the Daemon Prince Durazuul’s machinations, but will they be able to exfiltrate, or will the Thousand Sons reap a terrible blow as their traps are sprung?
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++ Mission Rules ++
Destroy the Beacons: At the end of the movement phase, an Infantry unit can perform this action if within 3” of a Warp Beacon that does not have an enemy unit within 3”. The action is completed at the end of the turn. When completed, the Beacon is destroyed, and removed from the battlefield.
Dragonkin Extraction: At the end of the movement phase, one infantry unit within range of the Dragonkin can perform this action, and it is completed at the end of the shooting phase.
Once this action has been completed this unit is considered to be a Dragonkin extraction unit. They cannot Advance, and they cannot move more than 6” when making a Normal or Fall Back Move.
If this unit is destroyed, the Dragonkin must be placed as close as possible to the unit after they are removed but not within engagement range of any enemy units.
The Dragonkin: This model cannot be targeted by any enemy attacks or abilities, and cannot use any abilities or make attacks. This model is considered part of a Dragonkin extraction unit once they complete the above Action, but cannot move otherwise.
Extraction Point: When the Dragonkin extraction unit is within 3” of any battlefield edge at the end of a turn, they are removed from the board and the Dragonkin is Extracted.