Codex Imperial Knights Top 5 Changes | Warhammer 40,000 Faction Focus
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With their Code(x) of Conduct in hand, the Imperial Knights stomp onto the battlefield, so join Bard and Chef as they review this brand new book!
Be sure to get the full details with our in depth Tactical Guide!
00:00 Intro
02:13 Army Rules- Existing Rules
02:55 Army Rules- Knight Lances, Unyielding Knight Wandering Hero & Questor Allegiances
03:54 Army Rules- Code Chivalric
09:37 Detachment Rules- Household Traditions
17:17 Battle Forged Rules- Stratagems
23:05 Battle Forged Rules- Exalted Court
29:32 Battle Forged Rules- Relics
31:48 Battle Forged Rules- Warlord Traits
33:31 Battle Forged Rules- Knightly Teachings
35:01 Battle Forged Rules- Secondary Missions
37:35 Datasheet Changes
50:45 Points Changes
51:38 Final Thoughts
56:14 Outro
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Hey, I need some rules help here: In the old codex a knight could fall back and shoot and charge. In the new codex, this has been reduced to charging but not shooting. Am I missing some way they can still shoot or why is nobody talking about this massive nerf?
Dominus Class knights feel like they have been somewhat pushed aside. Considering the castellan was an all-star in the previous knights meta i understand why they want armigers and questoris to shine but as someone who is relatively new to collecting knights, the weird CP refund requirements kinda feel bad because i have 2 dominus knights, 2 questoris, and 4 armigers, so im kinda stuck in a weird spot for a bit. Sad to see the valiant didnt really see any meaningful change, although i am determined to achieve mad-lad status and find a decent way to use it anyway.
Quite excited for this. Feels strong without being over the top
Not sure on the Hawkshroud strat being a glow up, the better intervention is good but losing the ability to overwatch when a friendly unit is charged? That’s a big loss. For me though the biggest loss is Stormstriders (combined with the old Glorified History), never being degraded on movement and getting +1M was huge. Add in the loss of movement in general for Knights and I’m gonna have to play very differently when I was averaging 2-1 and 4-1 at RTT and GTs using those. My beloved Valiant and Lancer are unlikely to take to the field very much… Read more »
Are the Imperial Knights or Chaos Knights stronger in your opinion ?
Knights are my secondary army and I’m really looking forward to getting my hands on the Codex. It just looks really fun. Well done GW. From my gut feeling, a small defensive buff across the board for the bigger Knights maybe wouldn’t have hurt, like ignore 1 point of AP. But I can’t wait to dive into the combos either way.
Now I just hope for the same when they finally get to my Guardsmen. 🙂
As a Chaos Knight player, im feeling a bit sad because it seems imperial knights are just much stronger then Chaos. While Chaos Knights seem balanced, the Imperial knight buffs to armigers is just so strong. I wish these two codex’s were balanced against each other.
Happy that My Hawkshrouds Trait is the same!! 🙂