Warhammer 40,000 Hero Mode DLC | Rules PDF V2
Hi folks,
Lawrence here with the Version 2 update for the recent Hero Mode rules I released! Thank you for all of the feedback thus far, I’m glad so many of you are enjoying it. As this post will remain the link to this living ruleset, feel free to give ongoing feedback or suggestions for changes in the comments below.
Download the latest rules here: ➡️ HERO MODE RULES PDF V2
Version 2 Patch Notes:
- Changed Hero army building to allow shared Faction Keywords, like Imperium etc, with the Warlord’s faction determining the army and detachment rules.
- Allowed Hero Warlord units to purchase a minimum strength ‘bodyguard’ unit available to them under their data sheet Leader ability. e.g a Space Marine Captain in Terminator armour may now join a unit of 5 Terminators. This also fixes armies that don’t have access to many characters like Deathwatch and Votann.
- Dropped the 5th wave of the Horde Army, as this was either too oppressive, or not able to enter the action by the last turn. It also allows for an easier to manage 2000pts list split across 4 waves.
- The Hero army now takes first turn. This prevents their Warlord from always being brought back via Heroic Recovery in the final turn and scoring the bonus points. It also allows the Heroes to thin the first wave a bit before potential first turn charges.
- Granted Chosen Heroes Lone Operative rules to the Battlesuit keyword.
- Further clarified the Heroic Recovery Stratagem as well as allowed its use on the Battlesuit keyword.
This looks better. I think it was just a little bit too hard for the heroes. It wants to be a desperate last stand but before it just seemed a bit too much
Quick question, would weapons labeled as “relic” or “daemon” like the chaos lords daemon hammer or the Judiciars Executioners Relic blade count towards the trademark weapon upgrade or no?
Love the rule set Lawrence! With the change to being able to bring (using your example) a 5 man squad of terminators to join a terminator Captain, do the terminators also benefit from Plot Armour and Trademark Weapons? Thanks for all the content!
given that the heroes get first turn, I think keeping 2500 points for the horde would be a good idea. say 500 points arrive turn 1 and 2, then 750 in turn 2 and 3.
I think the changes to allow Battle suits is good but the same change should probably be added for mounted too.
Looking forward to getting my first game in. We’re going to a bit rogue and have built a scenario with a group of Death Guard escaping from a furious craftworld force after a botched raid. We’ve also created some new datacards with different profiles and points for units such as a buffed foetid bloat drone, a single frenzied pox-walker, a mischievous nurgling etc. We then stole some characters from “The Lords of Silence” book and buit different forms of them (for example Dragan can be selected as either a chaos lord or a Daemon Prince by the players). Love the… Read more »
Loving the change to allow a bodyguard! For world eaters the choices were a bit poor otherwise lol. Already got my heroes ready for action this weekend: +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Chaos – World Eaters + DETACHMENT: Berzerker Warband + TOTAL ARMY POINTS: 400pts Char1: 1x World Eaters Lord on Juggernaut (120 pts): Warlord, Exalted chainblade, Juggernaught’s bladed horn, Plasma pistol Enhancement: Favoured of Khorne (+20 pts) Char2: 1x World Eaters Master of Executions (125 pts): Axe of dismemberment, Bolt pistol Enhancement: Battle-lust (+15 pts) 3x Exalted Eightbound (155 pts) • 2x Exalted Eightbound: 2 with Eightbound chainfist, Eightbound eviscerator… Read more »
I cannot wait to play a game of this! The last battle report was amazing.
Solid changes, nice one! Got a game set up next week, mixed nurgle and Death Guard vs a 5 man SM squad, chaplain on bike, lieutenant, and three captains (Gravis, Terminator, and Jump) I think it is going to be a lot of fun trying these rules out properly!