Genestealer Cults vs Ultramarines | Warhammer 40,000 Narrative Report
In part two of of this narrative mission, will the Ultramarine response be enough to overcome the Xenos Parasite and restore order to the hive, or will the shadows engulfing this battle zone reveal nightmares beyond comprehension…
The rise of the Gloomstalkers is at hand!
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+++ MISSION OBJECTIVES +++
The Primary objective is Take the Lair:
Players score 5 victory points for each of the following conditions they achieve at the end of each of their command phases:
- Control 1 or more objectives
- Control 2 or more objectives
- Control more objectives than their opponent
Players can also achieve a secondary objectives which will score 20 points each:
Destroy the Queen: the Ultramarines Score 20 points for destroying the Patriarch
Light the Beacon, Cometh the Star Children: The Genestealer Cults score 20 points if the Patriarch survives.
++ MISSION RULES ++
Mother from the Stars:Whilst Mother is on the battlefield, the Patriarch cannot be targeted by ranged attacks, Smites or Witchfires. Mother has 15W, T7, 4+ save, and can’t be targeted by psychic powers, with the exception of the Protect Mother Psychic Action below.
Protect Mother (Warp charge 5): Psychic Action can be performed at the beginning of the psychic phase and is completed at the end of your turn. If successful mother has a 5+ invulnerable save Is in effect until the start of your next psychic phase or until the caster is destroyed, whichever is sooner.
Destroy the Tendrils: One unit can start this action at the beginning of the shooting phase and is completed at the end of the fight phase. Once completed, Mother suffers D3 mortal wounds.